
This head was made in Zbrush, and took about a week to complete. First I made
a simple head in Maya, and then exported it to Zbrush to modify (such as the
pointy chin and back of the head, and the weird bone structure) and add some
high details (the roughness in the skin and the lips). Zbrush is really fun to work
with, and I will definitely do more with it in the future!

640 x 480, 5.9 MB